As part of the in-house sound team at AAA studio TT Games / Warner Interactive, I contributed to a wide range of audio content for LEGO Batman 3: Beyond Gotham and LEGO Dimensions.
For the examples shown here, I designed and implemented sound for puzzles, ambience, and in-game cinematics, as well as handling music implementation. My work focused on creating clear gameplay feedback while supporting the cinematic style and humour that defines the LEGO game series.
Press
https://www.warnerbros.co.uk/games-and-apps/lego-batman-3-beyond-gotham